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Region Render bug

Posted: Sat Oct 01, 2016 5:20 pm
by tschwenke
Hi,
It seems that there is a bug in the region render in 3.03.03.20. If I want to region render an animation, it just does not go forward :(
Best wishes,
Thomas

Re: Region Render bug

Posted: Sat Oct 01, 2016 5:29 pm
by Sighman
Can you explain to me what you mean by region render? In the plugin, region render is used to calculate more samples in an area of an image to help remove noise in that area. There is no support for this in an animation.

Re: Region Render bug

Posted: Sat Oct 01, 2016 5:34 pm
by tschwenke
Hi,
In former versions, I could use the region render to render only a region of the whole image. This worked also fine in animation mode. However, now, the region render seems to render only one image and there is no movement in the "Sample statistics" in the left bottom corner of the window either :(
Best wishes,
Thomas

Re: Region Render bug

Posted: Sat Oct 01, 2016 9:11 pm
by Sighman
Huh, I had no idea that you could get render region to work that way. The Octane team changed the way render region works and the samples are no longer added to the total. This is probably why it has stop working the way you are used to. I will see if there is a way to restore this hidden gem...

Re: Region Render bug

Posted: Sat Oct 01, 2016 9:31 pm
by tschwenke
Hi Sighman,
Thanks. I don't use it very often, so it would be cool as a special feature, but if it's a lot of work, then I can go without it :)
Best wishes,
Thomas

Re: Region Render bug

Posted: Sun Oct 02, 2016 7:37 am
by EddyMI3D
Hello Thomas!

Region Render?

Did not find this up to now.
I like to use this for optimizing textures or "repairing" some minor faults without rendering a complete scene.
Where can I find this? Or better: how do I activate this?
I used Render Frame, but it's no good when you work with DOF.

Eddy

Re: Region Render bug

Posted: Sun Oct 02, 2016 6:13 pm
by Sighman

Re: Region Render bug

Posted: Sun Oct 02, 2016 8:01 pm
by EddyMI3D
Thank you!