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HDR file in RGB image = freeze 3DsMax

Posted: Thu Sep 29, 2016 10:32 am
by guitou
Hi,

Since OctaneRender® for 3ds max® v3.03.4 - 4.18 at least, when we plug HDR file in RGB image node instanced in a Sunlight Texture in the compact material editor, 3dsMax doesn't respond anymore.

Thanks

Re: HDR file in RGB image = freeze 3DsMax

Posted: Thu Sep 29, 2016 12:06 pm
by paride4331
Hi guitou,
the right workflow so the HDR is working properly:
plug RGB node (with HDR inside) in the texture of enviroment slot
or
plug Texture Enviroment slot (with rgb image node> with hdr inside)
in 3dsMax environment map slot and uncheck Octane environment

I found no issue about freeze. could you send screenshots to better understand it?

Regards
Paride