Struggling with Sparklexs of a sort.
Posted: Thu Sep 15, 2016 8:49 pm
Hey, I'm struggling to get a render to work.
I'm just working with this;
http://www.daz3d.com/designer-bedroom
Try as I might, I always have sparkles on the wall. By default my renders use Caustic blur = 1, and GIClamp = 1.2.
I've tried lots of variants.. reducing Ray Epsilon, messing with the lights, even IES lights.. I get sparkles around the surfaces, and I get the most annoying halo around the light on the wall.
This particular render ran to 1000 samples. Any ideas guys?
I'm just working with this;
http://www.daz3d.com/designer-bedroom
Try as I might, I always have sparkles on the wall. By default my renders use Caustic blur = 1, and GIClamp = 1.2.
I've tried lots of variants.. reducing Ray Epsilon, messing with the lights, even IES lights.. I get sparkles around the surfaces, and I get the most annoying halo around the light on the wall.
This particular render ran to 1000 samples. Any ideas guys?