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Two RGB Spectrums and saturation changes simultaneously

Posted: Fri Sep 09, 2016 8:15 am
by sphericall
Two saturation sliders changes simultaneously in two separate RGB SPectrum channels, which are as the slots of mix texture node.
It works properly in Node Editor.
Video below chows it better.

[youtube]https://youtu.be/Zq-joQm-aSg[/youtube]

https://youtu.be/Zq-joQm-aSg

Re: Two RGB Spectrums and saturation changes simultaneously

Posted: Fri Sep 09, 2016 10:49 am
by aoktar
I know. It's not fixable by me. Don't use like unfolded controls and works fine.