Two RGB Spectrums and saturation changes simultaneously
Posted: Fri Sep 09, 2016 8:15 am
Two saturation sliders changes simultaneously in two separate RGB SPectrum channels, which are as the slots of mix texture node.
It works properly in Node Editor.
Video below chows it better.
[youtube]https://youtu.be/Zq-joQm-aSg[/youtube]
https://youtu.be/Zq-joQm-aSg
It works properly in Node Editor.
Video below chows it better.
[youtube]https://youtu.be/Zq-joQm-aSg[/youtube]
https://youtu.be/Zq-joQm-aSg