BUGS . BUGS EVERYWHERE.
Posted: Fri Aug 26, 2016 10:15 pm
I am very disappointed and angry for Octane render. and right now I want my money back.
I used standalone 2.xx Octane render with Maya through an old exporter and I was quite happy. However, in recent months I began to have some problems (not exported the camera, did not export the model in the right scale, did not export some parts ...) so I decided to buy the integrated version and switch to max.
BAD CHOICE.
Upgade to 3.xx version and 3dsmax plug-in are 400€ almost.
I will list all the bugs:
- Region DON'T WORK
- octane render viewport 3 TIMES ON 5 NOT WORK (remains blocked on black or with evaluation scene write)
- in 3dsmax the render is more slower than stand alone. but not some second . Minutes . For exemple same scene in 3dsmax almost 3 minutes in stand alone 15 second.
- animation NOT EXPORTED
- camera in max NOT EXPORTED
- displacement in 3dsmax NOT WORK if i export and open it in standalone version works
- Imager in max NOT WORK
- Post Processing WORK but with overscale parameters (then the version stand alone)
I tried with all versions. 3.02- 3.17 also 2.25 to 2.22 version as 3dsmax plugins and also combining the different versions of the standalone version 3.02, 3.01 and 2.25. always problems.
If these are the bags that this plug-in I want to have my money back.
my configuration is:
Windows 7 (64bit)
GTX 560 ti (viewport) + GTX 660 ti (octane)
total ram gpu 3 gb
Nvidia driver version 368.81
OctaneRender Standalone version (now) 3.02
OctaneRender plugin version 3.02-3.17
3dsmax 2016 (i don't know which buid)
Processor i5 - 4570 (3.20)
24gb ram
ssd
only I have all these problems? how to solve them? I go back to using vray?
I used standalone 2.xx Octane render with Maya through an old exporter and I was quite happy. However, in recent months I began to have some problems (not exported the camera, did not export the model in the right scale, did not export some parts ...) so I decided to buy the integrated version and switch to max.
BAD CHOICE.
Upgade to 3.xx version and 3dsmax plug-in are 400€ almost.
I will list all the bugs:
- Region DON'T WORK
- octane render viewport 3 TIMES ON 5 NOT WORK (remains blocked on black or with evaluation scene write)
- in 3dsmax the render is more slower than stand alone. but not some second . Minutes . For exemple same scene in 3dsmax almost 3 minutes in stand alone 15 second.
- animation NOT EXPORTED
- camera in max NOT EXPORTED
- displacement in 3dsmax NOT WORK if i export and open it in standalone version works
- Imager in max NOT WORK
- Post Processing WORK but with overscale parameters (then the version stand alone)
I tried with all versions. 3.02- 3.17 also 2.25 to 2.22 version as 3dsmax plugins and also combining the different versions of the standalone version 3.02, 3.01 and 2.25. always problems.
If these are the bags that this plug-in I want to have my money back.
my configuration is:
Windows 7 (64bit)
GTX 560 ti (viewport) + GTX 660 ti (octane)
total ram gpu 3 gb
Nvidia driver version 368.81
OctaneRender Standalone version (now) 3.02
OctaneRender plugin version 3.02-3.17
3dsmax 2016 (i don't know which buid)
Processor i5 - 4570 (3.20)
24gb ram
ssd
only I have all these problems? how to solve them? I go back to using vray?