Page 1 of 1

Drag and drop Octane Custom Shaders

Posted: Thu Aug 25, 2016 12:22 pm
by gui2one
Hi,
it would be nice to be able to drag and drop custom octane shaders ("octane Network" nodes) onto objects in the 3d view, as we can already do with octane hda shaders ( i.e octane_diffuse , octane_glossy).

Re: Drag and drop Octane Custom Shaders

Posted: Thu Aug 25, 2016 3:56 pm
by juanjgon
Yes, this is a known limitation that I'm not sure how to fix, because it seems a Houdini issue. I know that other external renderers have the same problem with their vopnet nodes and drag and drop feature. Anyway I'll investigate this issue again to see if there is a solution.

Thanks,
-Juanjo