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Scene Render Crash

Posted: Tue Aug 23, 2016 1:14 pm
by jamesvde
Hey there, I'm getting a fatal render error whenever I try to render a 1920x1080 EXR sequence of 75 frames. My guess so far is that a high poly count will crash the scene, but I'm not sure.

Windows 10 Pro 64 Bit
Intel Core i7-6800K CPU @ 3.40GHz
NVIDIA GeForce GTX 980 Ti (Gigabyte)
NVIDIA GeForce GTX 980 Ti (Gigabyte)
ForceWare version: 372.54
SLI Disabled
64 GB DDR4 RAM

Octane Plugin Version 3.03-3-R1
Octane Engine Version 3.03-3
Cinema 4D R17.053

I've attatched my scene and bugreport zip. Any help is much appreciated, as I have zero clue why it is crashing and on a tight deadline.

Thank you very much!

Re: Scene Render Crash

Posted: Tue Aug 23, 2016 2:31 pm
by aoktar
Make visible all objects and set meshno=1 for this objecttags.

Re: Scene Render Crash

Posted: Tue Aug 23, 2016 2:50 pm
by jamesvde
Thank you very much aoktar.

I deleted the Softboxes and that fixed it too.

Is the problem something to do with those 3rd party Octane Softboxes?

Also how do I expand my layers to reveal those 3 sublayers and extra tags?

Attached comparison between yours and mine.

Thanks again, J

Re: Scene Render Crash

Posted: Tue Aug 23, 2016 3:05 pm
by aoktar
I'm not sure about exact reason. Maybe a bug in plugin with meshno=3 and these objects. It's a long topic.
Use layer manager to make visible all objects in object manager. then select tags and change values to 1-2.

Btw, please don't use "send all data" without any real reason. I'm gonna deprecate that soon.

A tip when crashes/errors happened: Try to delete some parts and render it until find crash reason.

Re: Scene Render Crash

Posted: Tue Aug 23, 2016 3:19 pm
by jamesvde
True, seems a bit above what I need to know. Thank you for the tip with the layer manager.

I had to use 'send all data' as my deformer wouldn't update correctly when rendering. Unless there is another way around that.

I'll try that next time when I encounter a crash or error.

Thanks again! :)

Re: Scene Render Crash

Posted: Tue Aug 23, 2016 3:28 pm
by aoktar
Ok i see. When some meshes are not updating try this option. I'm gonna check this issue after come back from a vacation.
a1.jpg
Or this options
a12.jpg

Re: Scene Render Crash

Posted: Wed Aug 24, 2016 8:18 am
by jamesvde
I'll give it a go next time. Have a great vacation!

Re: Scene Render Crash

Posted: Fri Aug 26, 2016 9:17 am
by fatfreemedia
Those softboxes are, I'm sad to say, very very bad news for Octane at the moment. I would recommend against using them if possible.