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Different Z-Depth Results from Live Viewer & Multi-Pass

Posted: Tue Aug 02, 2016 3:31 am
by jamesvde
zDepth values in Octane settings from Live Viewer and Octane settings in Multi-Pass are both '300'.

But when I render out the multipass, it is all white and producing a different result to the Live Viewer. I can't seem to get any depth into the multipass regardless of what value I input.

Any help would be much appreciated!

See attachment for specifics. I can provide the scene file upon request.

Thank you! :D :D :D

Re: Different Z-Depth Results from Live Viewer & Multi-Pass

Posted: Tue Aug 02, 2016 5:53 am
by bepeg4d
Hi jamesvde,
in the Render passes tab, try by setting the "Tonemap type" to "tonemapped" instead of "linear":
image.png
ciao beppe

Re: Different Z-Depth Results from Live Viewer & Multi-Pass

Posted: Tue Aug 02, 2016 10:05 am
by aoktar
This is asked many times. LV uses TONEMAPPED results. You can do as Beppe say or tweak in compositing software. See manual for render passes.