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Dirt Map Scaling issue?

Posted: Mon Aug 01, 2016 8:30 pm
by Mugz
Hi,

I’m having an issue with the dirt map and getting it to show the way I want when I adjust the scale of the geometry.

In the (good/green) image you will see that at roughly 200cm the dirt map is showing up (the way I want) but then when I scale the object down to 2cm (20mm) I cannot get the dirt map to look the same no matter how much I play around with the dirtmap sliders?? I’ve tried every combination for the past hour trying to get them to look the same but can’t?

Any guidance/solutions would be very much appreciated.
Thanks!

Re: Dirt Map Scaling issue?

Posted: Mon Aug 01, 2016 9:54 pm
by aoktar
Have you tried to scale radius too?
https://docs.otoy.com/#60Dirt%20Texture%20map

Re: Dirt Map Scaling issue?

Posted: Tue Aug 02, 2016 12:24 am
by Mugz
I did thank you. Like I said I messed with the dirt map sliders (which there are only something like 5) for an hour and could not achieve the same coverage on the larger scaled model...

Re: Dirt Map Scaling issue?

Posted: Tue Aug 02, 2016 12:54 am
by Mugz
Got it sorted! I had to change the ray epsilon from .0001 to .000001 and the dirt map worked correctly. Hope this helps someone.
Got it.png