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X-RAY Material?
Posted: Fri Jul 22, 2016 5:40 pm
by Goldrakes73
hi! someone know how create a x-ray material in Octane? once I used "falloff" in standard mat in max..but now I can't(((
THANK YOU GUYS!
Re: X-RAY Material?
Posted: Mon Jul 25, 2016 3:23 am
by azen
Hi,
Using a diffuse material with a falloff map seems to work well. The higher the "Falloff Skew Factor", the better. Perhaps you are looking for more precise details that you have not been able to achieve?
If you have screenshots of the look you are trying to achieve, it would be easier to debug your exact issue.
Re: X-RAY Material?
Posted: Mon Jul 25, 2016 9:09 am
by ttaberna
I did 3 versions for you
They are in the LiveDB
XRAY
XRAY COLORED
XRAY REGULAR
Anyway I have them not working when I reimport them to Max...maybe a bug?
Re: X-RAY Material?
Posted: Mon Jul 25, 2016 9:45 pm
by Goldrakes73
Thank you! I will try!!