UVs (Linear)??
Posted: Mon Jul 11, 2016 3:24 pm
Hi there,
I've been converting a scene of mine to OR3 and have been hitting some problems. Mainly it is the way UVs are working, but it is only noticeable on a certain piece of geometry which can be seen below.
Is there a way around this as it is perfectly fine in the Advanced Viewport, and renders fine in MODO and V-Ray. Is there a setting that I've missed?
Hope someone can help as it is slightly frustrating.
cheers
Scott
I've been converting a scene of mine to OR3 and have been hitting some problems. Mainly it is the way UVs are working, but it is only noticeable on a certain piece of geometry which can be seen below.
Is there a way around this as it is perfectly fine in the Advanced Viewport, and renders fine in MODO and V-Ray. Is there a setting that I've missed?
Hope someone can help as it is slightly frustrating.
cheers
Scott