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Gnomon imitation

Posted: Tue Feb 22, 2011 2:50 am
by devilray_g
Hi, Hello everybody!
I really like the painting Gnomon, so Imitate it, and his door is made with maya, including materials, of course, my material is done with the Octane!

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 5:56 am
by teecee2107
Whoaw ! Superb. How did you achieve the 'dust effect' on the bottles ?

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 8:34 am
by devilray_g
;) Is actually very simple, I used the mixed material, specular and diffuse material, diffuse material as dust.

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 9:39 am
by arkanis
Hey, nice piece...

But the wall seems wrong to me... Maybe it's the scale of the texture that seems too big for the size of the bottle. And some speculars are a little bit high also, almost burning the image, make them more subtle.

Otherwise keep on the good work.

A.

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 12:46 pm
by teecee2107
devilray_g wrote:;) Is actually very simple, I used the mixed material, specular and diffuse material, diffuse material as dust.
Thank you for the explanations. I have another newbie question :oops: : how did you 'position' the dust ? did you use an image as map ?

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 2:18 pm
by devilray_g
Thank you arkanis, you're right, I'll take time to correct.

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 2:30 pm
by devilray_g
Hi teecee2107!

I used the mixed material,used a "dirty" gray-scale map to specular and diffuse material were mixed.

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 5:50 pm
by teecee2107
Thanks, devilray_g ;)

Re: Gnomon imitation

Posted: Tue Feb 22, 2011 10:32 pm
by ironelix
Great work!well done.

Re: Gnomon imitation

Posted: Thu Feb 24, 2011 3:16 pm
by devilray_g
I also changed a bit, it seems a little better than the previous. :P