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particle spheres uvs

Posted: Fri Jun 24, 2016 8:17 pm
by WhyGee
Hi,
Is there any chance of having the particle spheres support more than just 1 uv set? It works fine with the "uv" as a point attribute but seems to ignore "uv2-3".
This would be especially useful with the Cd to uv workflow.

Thanks
Yaniv

Re: particle spheres uvs

Posted: Fri Jun 24, 2016 11:12 pm
by juanjgon
Sorry, currently the sphere primitive only supports one UV map. Should be possible translate a single UV map to a 4k texture map with 16M RGB color values. Let me think about it, perhaps I could add this feature to the plugin.

-Juanjo

Re: particle spheres uvs

Posted: Sat Jun 25, 2016 7:11 am
by WhyGee
Ive managed to use the 16m texture map lookup approach. It lacks opacity though. I guess i can expand it to include alpha as well.