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Mirror Border Mode - Displacement

Posted: Wed Jun 22, 2016 3:33 pm
by LFedit
Hey guys,

Can anyone get this working? Doesn't matter what border mode I choose, it doesn't change for me. This is with a displacement node.

Thanks!

Re: Mirror Border Mode - Displacement

Posted: Thu Jun 23, 2016 2:05 am
by face_off
Displacement will not pickup on the Border Mode. Pls see the link in my signature for the limitations when using Octane displacement mapping.

Paul

Re: Mirror Border Mode - Displacement

Posted: Thu Jun 23, 2016 1:57 pm
by LFedit
Gtocha. Sorry didn't see the link. I just did it in photoshop, was just trying to save some resolution.

Does this still hold true? "3) Octane assumes black pixels in the displacement map have 0 displacement. If using a displacement map where 0 is a negative displacement (for example, a map generated from ZBrush), put a "Shift" of negative half the "Amount" (ie. if the Amount is 0.01, the Shift will be -0.005)"

I remember shift being there, but now I see it says "Mid-Level"

Thanks

Re: Mirror Border Mode - Displacement

Posted: Thu Jun 23, 2016 11:22 pm
by face_off
Does this still hold true? "3) Octane assumes black pixels in the displacement map have 0 displacement. If using a displacement map where 0 is a negative displacement (for example, a map generated from ZBrush), put a "Shift" of negative half the "Amount" (ie. if the Amount is 0.01, the Shift will be -0.005)"
No, you are right - this is now not valid with Octane 3.

Paul