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room lasers

Posted: Thu Jun 16, 2016 3:39 am
by fpajonk
Hi everyone,

did anyone of you come up with a nice way to generate room lasers like in this render?
SMART isolated.tif
SMART isolated.tif (5.99 MiB) Viewed 5697 times
Essentially, I need laser lines across walls and objects.

I'm placing an Octane light into a very tight pyramid but I'm not too happy with the results.

Re: room lasers

Posted: Fri Jun 17, 2016 12:56 am
by brasco
Hi,

I do this using an ImageTexture in Distribution and scaling it very low on the Y axis using Projection:

Image

Increasing the Beam Width user data (found on the Laser Crosshair Null) widens the beam (the multiplier is if you want it extra thin or fat):

Image

Image

The vertical one is just rotated in the Texture UVW transform but you can do it by rotating the Light itself.

brasco_Octane_Lasers_Projection_01.zip


cheers
brasc

Re: room lasers

Posted: Fri Jun 17, 2016 3:14 am
by fpajonk
That looks fantastic. Would you mind sharing your scene file. I can't really get there. I tried using an image texture with two black bars and a slit in between but the result are odd.

Re: room lasers

Posted: Fri Jun 17, 2016 9:04 am
by brasco
fpajonk wrote:That looks fantastic. Would you mind sharing your scene file. I can't really get there. I tried using an image texture with two black bars and a slit in between but the result are odd.
I forgot to attach the file to the post - I've updated it and the link is at the bottom.

One extra thing to take into account is the size of the actual source - scaling it up and down is like focusing a projector, so for pin-sharp the source needs to be very small.


cheers
brasc

Re: room lasers

Posted: Fri Jun 17, 2016 9:23 am
by zoppo
I don't think I will ever need this, but it is definitely cool to check out that scene - thanks!

Re: room lasers

Posted: Fri Jun 17, 2016 8:02 pm
by slepy8
same here, but you never know.
Thumb up for Brasco!

Re: room lasers

Posted: Sat Jun 18, 2016 11:33 pm
by fpajonk
Ver cool, Brasco! TNX a lot!

Re: room lasers

Posted: Tue Jun 28, 2016 9:07 pm
by dotcommer
Very cool! Adding it to my octane library of useful things!

Re: room lasers

Posted: Mon Jan 08, 2018 10:14 am
by nuno1980
New PPM (Progressive Photon Mapping) kernel will solve problems for the source of laser, of dot light... But only maybe new OR v4. :)