Cinema 4d procedural objects in standalone
Posted: Fri Jun 03, 2016 1:07 pm
Hi, I'm using v2.25 and want to export animation from cinema 4d as a animated package. The problem is, standalone calculating instances of procedural objects(Like cube/sphere/nurbs etc) only on the first frame and then, they disappear. Is there any way to avoid this issue, or I need to convert every parametric object to a polygonal one? Or do not use instances?
Is there any updates in v3.0 on that?
Is there any updates in v3.0 on that?