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resend all scene data

Posted: Wed Jun 01, 2016 3:10 am
by fu474289451
QQ图片20160601110345.png
After modify the grometry engine to resend all scene data, map the location of the position and pre-rendered wrong, why is this?

Re: resend all scene data

Posted: Wed Jun 01, 2016 3:15 am
by fu474289451
QQ图片20160601111012.png
QQ图片20160601111012.png

Re: resend all scene data

Posted: Wed Jun 01, 2016 3:18 am
by aoktar
In manual, it describes that "send all data" collect all untagged objects to a single big mesh. It's similar to "connect objects" command of c4d. If you have somethings need to have object tag(which adds a transform node per object) that can cause wrong output. Because PSR data is being zero when meshes are collected to one mesh. If you still wish to use this method add an object tag this mesh. In manual there is a schema about internal process. Default render settings are optimised for most cases, don't advice to change their without knowing the effects.

Re: resend all scene data

Posted: Wed Jun 01, 2016 3:25 am
by fu474289451
aoktar wrote:In manual, it describes that "send all data" collect all untagged objects to a single big mesh. It's similar to "connect objects" command of c4d. If you have somethings need to have object tag(which adds a transform node per object) that can cause wrong output. Because PSR data is being zero when meshes are collected to one mesh. If you still wish to use this method add an object tag this mesh. In manual there is a schema about internal process. Default render settings are optimised for most cases, don't advice to change their without knowing the effects.
I still don't quite understand

Re: resend all scene data

Posted: Wed Jun 01, 2016 3:29 am
by aoktar
Add an Octane Object tag to this mesh. Or don't use this render method. Stay with "auto detect".

Re: resend all scene data

Posted: Wed Jun 01, 2016 3:37 am
by fu474289451
aoktar wrote:Add an Octane Object tag to this mesh. Or don't use this render method. Stay with "auto detect".
No problem to return to the default Settings