Page 1 of 1

Texture Projection UV Set, how does this work?

Posted: Sat May 28, 2016 10:00 pm
by muchogrande
I'm wondering how the UV Sets work under "Projection" in the Image Texture node.

It appears not as I can change from 1 to 3 no matter how many UV sets are on the model, and when changing the UV Set # it does not relate to UV Sets on the model.

I searched the docs but couldn't find anything under the Texture Projection heading.

Re: Texture Projection UV Set, how does this work?

Posted: Sat May 28, 2016 10:11 pm
by aoktar
Yes Octane has max 3 uv set but plugin has not any proper way to generate uvsets. Just uv=1 by default. Multi uv and more options will be targeted on future versions.

Re: Texture Projection UV Set, how does this work?

Posted: Sun May 29, 2016 12:22 am
by muchogrande
Ok, thanks Aoktar.