Animating a Bump map in octane (latest 2.x)
Posted: Wed May 25, 2016 8:31 am
So I am trying to animate a regular plane as water, by having a animated bump map loop. It works just fine in the normal C4D renderer but I can't get it to work with octane the way I want to.
I do however get it to work by using "Resend all scene data" in the Geometry engine. That is not a setting I would like to use since I also have a heavy displacement map in this scene and it would take forever to render.
As I have understood by reading up on this, Using "Resend only updated Objects" and in Geometry control; checking "Manual Assignment" should solve the problem by sticking an object tag to my plane, but it does not...
Any ideas smart people of the internet?
I do however get it to work by using "Resend all scene data" in the Geometry engine. That is not a setting I would like to use since I also have a heavy displacement map in this scene and it would take forever to render.
As I have understood by reading up on this, Using "Resend only updated Objects" and in Geometry control; checking "Manual Assignment" should solve the problem by sticking an object tag to my plane, but it does not...
Any ideas smart people of the internet?
