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Specific Object Reflection Passes

Posted: Tue May 24, 2016 11:30 pm
by centerlinedigital
Similar to using the shadow pass of a particular object for compositing, I'm trying to have a floor plane reflect specific objects only, or provide me with an alpha matte for that object's reflection pass. The problem is that the floor reflects everything, including the HDRI -- giving my reflection pass more than just the primary object, and no object-based pass in the reflection. Is there a solution for this?

Thanks ahead of time!

Re: Specific Object Reflection Passes

Posted: Wed May 25, 2016 12:07 am
by calus
Isn't it exactly how render layer passes works ?
(the reflexion pass is the reflexion FROM the object in the render layer on the other objects , like for the shadow pass )

viewtopic.php?f=51&t=44267

Re: Specific Object Reflection Passes

Posted: Tue Jun 07, 2016 4:22 am
by centerlinedigital
You're absolutely right!

I even read over that exact page, but I wasn't having luck showing the separated passes.

Fantastic... amazing, mind blowing... I love Octane.