Specific Object Reflection Passes
Posted: Tue May 24, 2016 11:30 pm
Similar to using the shadow pass of a particular object for compositing, I'm trying to have a floor plane reflect specific objects only, or provide me with an alpha matte for that object's reflection pass. The problem is that the floor reflects everything, including the HDRI -- giving my reflection pass more than just the primary object, and no object-based pass in the reflection. Is there a solution for this?
Thanks ahead of time!
Thanks ahead of time!