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BUG OcDS - Animation rendering - always 1024x512 (solved)

Posted: Tue May 24, 2016 3:29 pm
by linvanchene
Update / Edit:

This issue was resolved with build 3.0.22.23 Test Release and 3.1.1.23.

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viewtopic.php?f=44&t=51808&start=380#p278563

Animations in OcDS render again with the selected dimension values.

Over the weekend there was a forum post by bmosalt that something is off with the Animation Camera Dimension settings.
It was not quite clear if it was user error or software error. I wanted to hold off testing until OR 3.0 is officially released...


compare:
viewtopic.php?f=44&t=51808&start=290#p274741

With Build 3.0.20.22 dimension values set in the Render Settings are not used when rendering an animation.
-> The resolution and framing of the image in the animation rendering is different than in a single image rendering with the same camera.

No clue why but here is what happend:

Test Scene:

Render Setting selected Dimension: 720x405 (16:9)
Sphere Position Frame 1
Supposed to look like this frame 01.jpg
Sphere Position Frame 10
Supposed to look like this frame 10.jpg
What the animation preview looks like in ORIB
Animation Camera uses weird aspect ratio dimension values.jpg
When checking the Windows explorer folder it became obvious that different render dimensions were used
AND
the framing is different than defined:

1024x512
1024x512 and wrong framing.jpg
Tested with
OcDS 3.0.20.22
Daz Studio Pro BETA - version 4.9.2.67


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Test Scene as .duf in .zip:
Animation Camera Dimension not matching.zip
(47.2 KiB) Downloaded 279 times
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Re: OcDS - Animation rendering - state 3.0.20.22

Posted: Tue May 24, 2016 3:40 pm
by linvanchene
Retested with
OcDS 3.0.10.19

In this older build it is working and the animation renders at the set dimension with the proper framing.


Also still working in OcDS 3.0.10.20
(The one version that still shows as OcDS 3.0.10.19 in the OcDS banner)

I did not download and test build 3.0.20.21 because I wanted to wait three more days until the official OR 3 release before starting to test again...

-> Based on the original findings by bmosalt it might be build 3.0.15.21 that introduced the error.

BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Wed May 25, 2016 6:35 pm
by linvanchene
Another day another test scene:

Cube Y Translation

-> To narrow it down what exactly is going on I made a test with

2x3 aspect ratio with
Dimension 2000x3000


Cube Position Frame 1
Cube Y Trans - Supposed to look like this frame 01.jpg
Cube Position Frame 10
Cube Y Trans - Supposed to look like this frame 10.jpg


What the animation preview looks like in ORIB
Cube Y Trans - Animation Camera uses fixed 1024x512 dimension values .jpg


When checking the Windows explorer folder it became obvious that different render dimensions were used
AND
the framing is different than defined:
Cube Y Trans - 1024x512 and wrong framing.jpg
1024x512

Based on the previous tests it seems that

For animations framing and dimension values are always 1024x512 since build 3.0.20.21

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Tested with
Daz Studio Pro BETA - version 4.9.2.67
OcDS 3.0.20.22 - described error happens
OcDS 3.0.15.21 - described error happens

OcDS 3.0.12.20 - error does not happen

-> Bug introduced with build 3.0.15.21
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Test scene as .duf in .zip:
Animation Test Cube y translate v1002.zip
(34.14 KiB) Downloaded 277 times
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Re: BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Thu May 26, 2016 3:37 am
by Veneris
I am having the same error dimension.

Re: BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Thu May 26, 2016 11:51 am
by face_off
I will investigate a fix for this bug in the next release.

Paul

Re: BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Fri May 27, 2016 4:54 am
by bmosalt
Many thanks, linvanchene. This is the first chance I've had to follow up on the problem and it's good to discover it's a real bug and not me stuffing up something. Cheers.

Re: BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Mon May 30, 2016 7:29 am
by face_off
I think this issue is fixed in the next release of the plugin.

Paul

Re: BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Thu Jun 02, 2016 12:37 am
by abayliss
I'm experiencing the same issue when I use the Final Render option for normal non-animated renders, will this be fixed as well?

Re: BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Thu Jun 02, 2016 12:50 am
by face_off
I'm experiencing the same issue when I use the Final Render option for normal non-animated renders, will this be fixed as well?
It should be - yes.

Paul

Re: BUG OcDS - Animation rendering - always 1024x512 Dimension

Posted: Thu Jun 02, 2016 6:45 pm
by Spectralis
I've experienced the same problem. It didn't happen in Build 3.0.20.20 but that's now expired. Any chance of renewing this beta while we wait for the next build?