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premult alpha in Octane Viewport

Posted: Sat May 21, 2016 3:50 pm
by matttrebor
When alpha and premult alpha are checked, the checker is visible, but there is a black fringe around objects, wich is not there when premult is disable, as if the premult invert result.
This is just a visual thing, rendering window is fine.

Re: premult alpha in Octane Viewport

Posted: Tue Jun 14, 2016 4:52 am
by azen
Hi,

Thanks for letting us know. Apologies for the belated response.

This seems like a relatively minor issue that will likely come right with the upcoming fixes and improvements. If you could send through some screenshots, we can make a note of it for the future.