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Different camera angles (front, top, isometric, etc..)

Posted: Mon May 16, 2016 2:05 pm
by elihu252
Is there a way to get this to work? No matter what my camera projection is set at in the viewer, Octane always renders it from the perspective angle.

Re: Different camera angles (front, top, isometric, etc..)

Posted: Mon May 16, 2016 2:24 pm
by bepeg4d
Hi elihu252,
you have to tick the "Orthographic" option in the ThinLens preferences of an Octane Camera Tag ;)
Screen Shot 2016-05-16 at 16.20.22.jpg
ciao beppe

Re: Different camera angles (front, top, isometric, etc..)

Posted: Mon May 16, 2016 6:13 pm
by elihu252
bepeg4d wrote:Hi elihu252,
you have to tick the "Orthographic" option in the ThinLens preferences of an Octane Camera Tag ;)
Screen Shot 2016-05-16 at 16.20.22.jpg
ciao beppe
Thank you!

EDIT: This actually didn't really do what I was expecting. It does some sort of perspective correction, but I still can't use the "Top", "Front", "Back",etc camera views. When the option is checked, the angle I see in the view port is totally different than the one I see in the render.