Color
Posted: Sun May 15, 2016 9:54 am
Hey guys, before I begin I've watch Dobromir Dyankov training on vimeo as well as their Understand Octane Render video and followed along nicely however I noticed that some images when rendered and showed on my monitor and laptop it seems fine however when I transfer them to my iPhone 6s the colors are all crushed as if the gamma were all set to 1.0?
Here's the setting what I've used:
Project Settings tab:
Linear workflow = checked
Input Color Profile = Disabled
Octane Camera Tab:
Gamma = 2.2
Response = Linear
Render Settings/ Octane Render Tab:
Render buffer type = Float Buffer
Render Pass Tab:
Image Color Profile = Linear
Tonemap Type = Linear
Animation:
.TGA 8bit/
.PNG 8/16bit
Stills:
.PSD 16/32bit
What seems to be an issue? I'm confused. I used these settings for both DL/PT depending on the project.
Could it be my monitor or the render buffer type?
I've attached a sample render.
Thanks !
Here's the setting what I've used:
Project Settings tab:
Linear workflow = checked
Input Color Profile = Disabled
Octane Camera Tab:
Gamma = 2.2
Response = Linear
Render Settings/ Octane Render Tab:
Render buffer type = Float Buffer
Render Pass Tab:
Image Color Profile = Linear
Tonemap Type = Linear
Animation:
.TGA 8bit/
.PNG 8/16bit
Stills:
.PSD 16/32bit
What seems to be an issue? I'm confused. I used these settings for both DL/PT depending on the project.
Could it be my monitor or the render buffer type?
I've attached a sample render.
Thanks !