Displacement causing irregular Render Crashes
Posted: Fri May 13, 2016 7:47 am
I'm having trouble with rendering and displacement. Sometimes a setup loads in the Live View no problem and sometimes it just crashes. It seems to correlate with the large displacement textures I am using.
I'm using a Mac, 96gb ram, Titan X,
This is my Log:
Export materials time= 148785.84 ms
Collect objects time= 1.534 ms
Mesh creation time = 656.336 ms.
Triangles:42k Disp.triangles:1.69m Hair count:0 Mesh count:32
CUDA error 2 on device 0: The API was unable to allocate enough memory to perform the requested operation.
-> failed to allocated device memory
device 0: failed to upload data texture 7 of context 0
<<< Render Failure >>>
VRAM used/free/max:917Mb/115Mb/12Gb
Total export Time = 250745.413 ms
Any help would be really appreciated. Considering I have 12Gb of VRAM available why is it using so little?
Thank you in advance!
I'm using a Mac, 96gb ram, Titan X,
This is my Log:
Export materials time= 148785.84 ms
Collect objects time= 1.534 ms
Mesh creation time = 656.336 ms.
Triangles:42k Disp.triangles:1.69m Hair count:0 Mesh count:32
CUDA error 2 on device 0: The API was unable to allocate enough memory to perform the requested operation.
-> failed to allocated device memory
device 0: failed to upload data texture 7 of context 0
<<< Render Failure >>>
VRAM used/free/max:917Mb/115Mb/12Gb
Total export Time = 250745.413 ms
Any help would be really appreciated. Considering I have 12Gb of VRAM available why is it using so little?
Thank you in advance!
