Animation Export OcDS to OR Standalone - State 3.0.12.20
Posted: Wed May 11, 2016 1:33 pm
A lot of issues concerning Animation with the OcDS plugin have been addressed.
What remains troubling in a seemingly unfinished state is animation export to OR standalone.
What is working?
You can animate OctaneRender specific parameters in OcDS.
When exporting the scene as ORBX and opening it in OR standalone there will be a timeline and the animated OR native parameters have been imported.
What is not working?
- Translation, Rotation, etc of even simple objects like a sphere are not carried over to OR standalone with ORBX export
- Changing the pose of figures are not carried over to OR standalone.
-> After importing the ORBX in OR standalone there is no visible timeline even when the animation rendered properly in the OcDS plugin.
- - -
Example Test Scene - Sphere Z Translated and Pose Change G3F:
- - -
Test Scene:
I put only the .duf in the .zip because the ORBX with 120+ MB seems to be large to be attached.
- - -
-> As far as I am aware .ORBX animation export of translated, pose changed, morphed changed figures to OR standalone has probably never worked before.
I was under the impression that those are known issues and were supposed to be fixed together with Object Motion Blur.
What remains troubling in a seemingly unfinished state is animation export to OR standalone.
What is working?
You can animate OctaneRender specific parameters in OcDS.
When exporting the scene as ORBX and opening it in OR standalone there will be a timeline and the animated OR native parameters have been imported.
What is not working?
- Translation, Rotation, etc of even simple objects like a sphere are not carried over to OR standalone with ORBX export
- Changing the pose of figures are not carried over to OR standalone.
-> After importing the ORBX in OR standalone there is no visible timeline even when the animation rendered properly in the OcDS plugin.
- - -
Example Test Scene - Sphere Z Translated and Pose Change G3F:
- - -
Test Scene:
I put only the .duf in the .zip because the ORBX with 120+ MB seems to be large to be attached.
- - -
-> As far as I am aware .ORBX animation export of translated, pose changed, morphed changed figures to OR standalone has probably never worked before.
I was under the impression that those are known issues and were supposed to be fixed together with Object Motion Blur.