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v3.0b1 - 3.5 [BETA] material bugs

Posted: Mon May 09, 2016 4:17 pm
by crackfox
connecting nodes in some cases makes mat editor go haywire:

- once a material goes screwy deleting connecting nodes leaves the connections in place (floating red wires).
- also once a node is connected to a slot, it cannot be connected to other slots.
- its generally unresponsive

this happened while i used the uv scale node and was only fixed by restarting max.
i tried to reproduce it but cannot find a pattern.

max 2017, win7 64bit.

Re: v3.0b1 - 3.5 [BETA] material bugs

Posted: Mon May 09, 2016 11:31 pm
by azen
Hi,

Thank you for bringing this to our attention. It could possibly be an issue with 2017 support potentially. I will attempt to replicate and identify the pattern. Hopefully it should be resolved in the next release.

Cheers,
Azen