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Mixing displacements.

Posted: Thu May 05, 2016 10:34 am
by joshkitney
Hi
I was playing around with mixing textures and when I did that the displacements died. There is a pin on the mix texture for displacements of course but I could mix them together to show up in their respective areas.
Any ideas?
Rock.png
sand.png
Combined.png

Re: Mixing displacements.

Posted: Thu May 05, 2016 10:38 am
by oguzbir
No you can't do that..
You should be mixing them in photoshop.

Re: Mixing displacements.

Posted: Thu May 05, 2016 10:40 am
by joshkitney
Bah Humbug!
Is that an Otoy thing or an Otoy/Modo thing?

Re: Mixing displacements.

Posted: Thu May 05, 2016 12:24 pm
by face_off
It's a limitation with the current version of Octane. Displacement is directly via a single texturemap - procedural nodes are ingnored.

Paul

Re: Mixing displacements.

Posted: Thu May 05, 2016 12:34 pm
by joshkitney
face_off wrote:It's a limitation with the current version of Octane. Displacement is directly via a single texturemap - procedural nodes are ingnored.

Paul
Well... looks like a new feature for 3.X.X
:)