Do not loop texture
Posted: Mon Apr 25, 2016 1:47 pm
Hi
I have two objects sharing the same material. The material contains a logo image, which I want to be spread over the two. I tried placing it with camera mapping in the texture tag.
It works. But it loops the texture, even when tile is switched of.
I also tried doing it with the projection in the octane imageTexture, but I get the same mapping for both objects.
Any help?
Thanks,
Jakob
I have two objects sharing the same material. The material contains a logo image, which I want to be spread over the two. I tried placing it with camera mapping in the texture tag.
It works. But it loops the texture, even when tile is switched of.
I also tried doing it with the projection in the octane imageTexture, but I get the same mapping for both objects.
Any help?
Thanks,
Jakob