X-Particles Not rendering correctly in Octane
Posted: Mon Apr 11, 2016 3:10 pm
I am having some issues with x-particles and octane render. For some reason when I render particles in octane they are subtracting from my object in the scene revealing the background and not being rendered on their own. The only way you can see them is when they are in front of the object. I am just using a standard emitter that I want to emit from the object. The particles render fine in the physical render and the standard but when I go to octane it gives me the results in the picture. I have attached an image with this post. Any help would be much appreciated.
win 8
gtx tintan x
i7-5960x
34GB