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Commercial Plaza
Posted: Thu Mar 31, 2016 6:17 pm
by Olitech
Hi All,
Haven't posted in a while, but these renderings are now public, so I thought I'd share.
A couple of 'one off' plaza and high street promenade renderings for my beloved Miami Worldcenter project.
All one-shot, no patches, no composites. Minor dodge and burn in post.
All PT, Linear. No bells, no whistles. Just old skool 2.16a.
best,
O
Re: Commercial Plaza
Posted: Mon Apr 11, 2016 9:37 pm
by Moonhowl
insane amount of detail, really nice. 3D people stick out though and ruin the illusion a bit though for me, specially in the day shot, would probably benefit more from 2d people in post prod. otherwise really attractive images.
Re: Commercial Plaza
Posted: Mon Apr 11, 2016 10:19 pm
by p3taoctane
Picking my jaw up off the floor.
Myself I like the 3d people. To each his own aye
Nice work man
Re: Commercial Plaza
Posted: Tue Apr 12, 2016 7:54 am
by Seekerfinder
You guys do some amazing work, Olitech...
Render times must be crazy on these scenes though... 8 hours+ on your rig? What is 2.16a?
Seeker
Re: Commercial Plaza
Posted: Tue Apr 12, 2016 1:34 pm
by Olitech
Moonhowl:
I know. I tend to agree, however we are currently trying to improve our 3d people. Only way for us is to move forward. We refuse to go back to photoshopping people in. =)
Peter:
Thanks man! We will be bodyscanning our own 3d people this summer...hopefully!
Seekerfinder:
Thanks Seeker! Long time, my man. Daytime scene rendered in 2 hours on 2 Titans. Night was around 6-8 to get it clean in the nooks and crannies. Next time, I'll try PMC for the night shots. Octane Max plug 2.16a.
All:
This is just an interim design. We are currently working on renderings and animations for the final design concept.
best,
O
Re: Commercial Plaza
Posted: Tue Apr 12, 2016 2:06 pm
by Seekerfinder
Olitech wrote:Thanks Seeker! Long time, my man. Daytime scene rendered in 2 hours on 2 Titans. Night was around 6-8 to get it clean in the nooks and crannies. Next time, I'll try PMC for the night shots. Octane Max plug 2.16a.
Ah ok, thanks O. 8 Hours on two Titans for that scene is not bad at all. I agree about moving forward with 3D people. Presume you did the blur in post?
Seeker
Re: Commercial Plaza
Posted: Tue Apr 12, 2016 2:15 pm
by Olitech
Seekerfinder wrote:Presume you did the blur in post?
Seeker
Hell no. (I'm too lazy for that) Octane moblur, baby! Those people are all animated.
All we do in post is minor levels adjustments and maaaaaaybe z-depth for quick fog.
Otherwise we let Octane do all the hard work.
best,
O
Re: Commercial Plaza
Posted: Tue Apr 12, 2016 2:39 pm
by Seekerfinder
Olitech wrote:Seekerfinder wrote:Presume you did the blur in post?
Seeker
Hell no. (I'm too lazy for that) Octane moblur, baby! Those people are all animated.
All we do in post is minor levels adjustments and maaaaaaybe z-depth for quick fog.
Otherwise we let Octane do all the hard work.
best,
O
That's the way to do it! Who's people do you use if you don't mind sharing...?
Re: Commercial Plaza
Posted: Tue Apr 12, 2016 2:43 pm
by Olitech
Seekerfinder wrote:Olitech wrote:Seekerfinder wrote:Presume you did the blur in post?
Seeker
Hell no. (I'm too lazy for that) Octane moblur, baby! Those people are all animated.
All we do in post is minor levels adjustments and maaaaaaybe z-depth for quick fog.
Otherwise we let Octane do all the hard work.
best,
O
That's the way to do it! Who's people do you use if you don't mind sharing...?
These guys:
http://renderpeople.com/3d-people/?gcli ... hgodKvYGXA
And these guys:
https://secure.axyz-design.com/
In both cases, bundles are cheaper.
Enjoy, Seeker!!!!!
best,
O
Re: Commercial Plaza
Posted: Tue Apr 12, 2016 7:54 pm
by Seekerfinder
Thanks Oligarch...
The usual 3D suspects. I have some renderpeople assets. They're pretty good.
Best,
Seeker