Exporting to Stand Alone Scene
Posted: Tue Mar 29, 2016 5:59 pm
I exported a Octane Cinema Scene to the Standalone via the Dialog File Export Settings.
Everything looks great shader and lighting wise... but no matter what I do I can not get a standard thin lens camera to zoom into an area of the scene that I need.
I am assuming I may not have some kind of scale set correctly in the export preferences... but when I scale the mesh using a placement node in the stand alone.. no matter what scale I give it I can't zoom in past a certain point.
If I export an animated ORBX I can open the orbx node see the render target and see the thin lens node from the .abc file going into it.
Can I adjust that camera apeture etc? I can't find it in the outliner. I can zoom in and out but am not sure where it "exist"
Thanks
GREAT PLUG-IN a standard for the rest.
Everything looks great shader and lighting wise... but no matter what I do I can not get a standard thin lens camera to zoom into an area of the scene that I need.
I am assuming I may not have some kind of scale set correctly in the export preferences... but when I scale the mesh using a placement node in the stand alone.. no matter what scale I give it I can't zoom in past a certain point.
If I export an animated ORBX I can open the orbx node see the render target and see the thin lens node from the .abc file going into it.
Can I adjust that camera apeture etc? I can't find it in the outliner. I can zoom in and out but am not sure where it "exist"
Thanks
GREAT PLUG-IN a standard for the rest.