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How to get z-depth?
Posted: Sun Mar 20, 2016 4:17 am
by kraken
I tried to output a z-depth map, but I get very strange results.
Can anyone walk me through the proper workflow?
Thanks
James
Re: How to get z-depth?
Posted: Tue Mar 22, 2016 4:41 pm
by regionfive
In the Render Tab -> Octane Kernel -> select Info-channel -> select z-depth.
then adjust Z-depth max value below, matching your scene.
Re: How to get z-depth?
Posted: Mon Apr 04, 2016 8:57 pm
by kraken
Solved.
You have to do it through the compositor. Same way you do it in cycles...but I found cycles is a lot faster generating the map (if you decide to make one after the fact).