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material conwerter

Posted: Tue Mar 15, 2016 7:16 am
by Goldisart
not implemented standard Converter DirextX materials

Re: material conwerter

Posted: Fri Mar 18, 2016 5:04 am
by azen
Hi,

Converting DirectX shaders to Octane may not be possible, as Octane doesn't relate to DirectX. I will do some investigation into this to confirm, but it does seem unlikely that this can be done. I will raise questions among the other devs to get some other opinions, and get back to you as soon as I can.

Cheers,
Azen

Re: material conwerter

Posted: Fri Mar 18, 2016 10:32 am
by Goldisart
or maybe just do a delete and a direct connection - ie ignore them for now - what would the Converter was more adaptive

Re: material conwerter

Posted: Mon Mar 21, 2016 12:38 am
by azen
Hi,

That would be a reasonable solution. Hopefully, that can be added to the converter in an upcoming version. I will update this thread with more details as they become available.

Cheers,
Azen

Re: material conwerter

Posted: Mon Apr 04, 2016 10:34 am
by Goldisart
+1

Re: material conwerter

Posted: Mon Apr 04, 2016 10:40 am
by Goldisart
+2

Re: material conwerter

Posted: Fri Apr 08, 2016 2:11 am
by azen
Hi,

@Goldisart could you please provide more detail regarding the screenshots that you provided? This doesn't appear to be related directly to the issue raised by the original poster, but I assume this is a converter-related issue. From there, I will do my best to determine if the resolution is a workflow adjustment, or a bug