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Bug with standard max camera

Posted: Sat Mar 12, 2016 8:49 pm
by mark0spasic
I found bug when using standard 3dsmax free camera. When I render image using octane render viewport and try to save image 3dsmax won`t open max framebuffer. This only happens with standard camera not with octane camera or when in perspective view. OctaneRender® for 3ds max® v2.25 - 2.17 3dsmax 2014.
This happens in any scene even in empty scene.

Re: Bug with standard max camera

Posted: Mon Mar 14, 2016 9:13 pm
by azen
Hi,

Just to clarify - have you ever encountered this issue in previous versions of the plugin? If this has not been an issue in in 2.16 or before, this will make the issue far easier to isolate and resolve.

Cheers!

Re: Bug with standard max camera

Posted: Tue Mar 15, 2016 7:36 am
by mark0spasic
Previously I had installed OctaneRender® for 3ds max® v2.25 - 2.15 and didn`t have any problems, this only occurs in v2.25 - 2.17.

Re: Bug with standard max camera

Posted: Tue Mar 15, 2016 10:22 pm
by azen
Hi,

Thank you for the clarification. Version 2.18 has just been released, so I would recommend upgrading to that and seeing if that fixes your issue. I will confirm on my end if the bug can be duplicated in the new release - if the problem is still there, I will raise the issue.

Cheers,
Azen

Re: Bug with standard max camera

Posted: Thu Mar 17, 2016 6:01 pm
by mark0spasic
Hi, with new version everything works as is should v2.25 - 2.19. :)

Re: Bug with standard max camera

Posted: Thu Mar 17, 2016 10:04 pm
by azen
Excellent! Good to see that your issue was among those fixed in the recent releases.

Cheers,
Azen