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please comment on building rendering
Posted: Thu Mar 10, 2016 1:55 pm
by Scottiefeng
Thanks guys in advance.
Please give comments for this one.
Especially on the water shader...not sure.
Re: please comment on building rendering
Posted: Thu Mar 10, 2016 9:49 pm
by haze
I like it. Nice work.
I'm not an artist, but I get the feeling that the shader isn't as much the issue as it might be the geometry of the water - there are a lot of ripples in some places where, if it were a fluid simulation, would be relatively still.
A different suggestion - add some generic trees to the rear of the camera on the left, so that you can get some reflections in the glass on the left also
Re: please comment on building rendering
Posted: Thu Mar 10, 2016 9:59 pm
by Olitech
Water looks fine to me.
There is blowout on the left side of the image. You are losing the corner of your building to the sky. One of them should be darker.
Secondly, add some translucency to your leaves.
best,
O
Re: please comment on building rendering
Posted: Fri Mar 11, 2016 9:32 am
by Scottiefeng
haze wrote:I like it. Nice work.
I'm not an artist, but I get the feeling that the shader isn't as much the issue as it might be the geometry of the water - there are a lot of ripples in some places where, if it were a fluid simulation, would be relatively still.
A different suggestion - add some generic trees to the rear of the camera on the left, so that you can get some reflections in the glass on the left also
Thanks Haze, I will take your suggestion in next try.
Re: please comment on building rendering
Posted: Fri Mar 11, 2016 9:42 am
by Scottiefeng
Olitech wrote:Water looks fine to me.
There is blowout on the left side of the image. You are losing the corner of your building to the sky. One of them should be darker.
Secondly, add some translucency to your leaves.
best,
O
Thanks a lot Olitech. I agree.
I just could not figure out how to give transparency when using alpha map in the opacity setting? Any idea?
Re: please comment on building rendering
Posted: Fri Mar 11, 2016 6:43 pm
by Olitech
Scottiefeng wrote:Olitech wrote:Water looks fine to me.
There is blowout on the left side of the image. You are losing the corner of your building to the sky. One of them should be darker.
Secondly, add some translucency to your leaves.
best,
O
Thanks a lot Olitech. I agree.
I just could not figure out how to give transparency when using alpha map in the opacity setting? Any idea?
Right here Scottie (green).
It's not opacity you want, it's transmission. And don't worry about scattering for now. Transmission is fine. You can input a colour or texture.
best,
O
Re: please comment on building rendering
Posted: Wed Apr 06, 2016 1:44 pm
by Scottiefeng
Thanks mate,
I posted a pic I thought with better water.
Any comments on this one?