Forest Pack Pro & Forest Color
Posted: Mon Mar 07, 2016 5:20 am
Hello all,
I know support for octane with forest pack is a bit new at this point, but I was wondering if anyone might have a solution for applying a material a la forest color to the overall particles? Essentially the Lee Griggs particle landscapes using forest pack. A tutorial is here and I am getting stuck around the 14:00 mark with the forest color material: https://vimeo.com/103136391
iToo currently says on their website that forest color is not supported with most GPU renderers (http://docs.itoosoft.com/display/FOREST ... t+Practice), but thought I would take a shot in the dark to see if anyone might have a workaround with the current octane release. Materials can be applied to the original object generating the geometry which includes the bitmap, but the uv mapping is for the single cube and not the overall piece. Thanks for any help or tips!
I know support for octane with forest pack is a bit new at this point, but I was wondering if anyone might have a solution for applying a material a la forest color to the overall particles? Essentially the Lee Griggs particle landscapes using forest pack. A tutorial is here and I am getting stuck around the 14:00 mark with the forest color material: https://vimeo.com/103136391
iToo currently says on their website that forest color is not supported with most GPU renderers (http://docs.itoosoft.com/display/FOREST ... t+Practice), but thought I would take a shot in the dark to see if anyone might have a workaround with the current octane release. Materials can be applied to the original object generating the geometry which includes the bitmap, but the uv mapping is for the single cube and not the overall piece. Thanks for any help or tips!