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No usable data in Z Depth

Posted: Tue Mar 01, 2016 6:47 pm
by rainhawk
Hello all,

I am currently using Octane 3 alpha 2, on this same version in the past I have rendered z-depth with no problems. On screen it shows the correct pass but when I output the file to either a layered exr or individual files I get no information in the zdepth. I have a work around for nuke that works well enough using the position pass and a camera, but I would like to be able to just use a z-depth pass. Anybody have ideas as to what is happening?
zbroken.PNG
fromPosition.PNG

Re: No usable data in Z Depth

Posted: Wed Mar 02, 2016 4:17 pm
by bepeg4d
Hi rainhawk,
you are right, currently it seems that there is a issue with EXR and multi pass, especially with AO and Z depth :roll:
The only way that I have found to save out the Z depth pass, is to use PNG 16 bit :roll:
ciao beppe

Re: No usable data in Z Depth

Posted: Mon Mar 07, 2016 7:24 am
by stratified
Hi Rainhawk,

Z-depth is saved as a single channel pass in multi-layer EXR files (we changed this behavior a couple of weeks ago). So in Nuke you would need to extract the Z_depth.Y channel instead of RGB channels. I tested this today and I can still get the correct values in Nuke.

regards,
Thomas