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visibility problem

Posted: Fri Feb 19, 2016 6:15 pm
by HHbomb
We can use for some times visibility ( object properties / rendering control ) in octane render.
But it seems that even if an object is set to 0, it continue to be rendered.
I tried Rayfire with transparent objects and it don't work : all objects contribute to render.



I join a picture : two identical boxes : one set to visibility 1, one set to 0, and I move down the invisible box.... strange...

We need to have invisible objects to be invisible.... no contribution to rendering !!!!

Re: visibility problem

Posted: Sat Feb 20, 2016 4:52 pm
by coilbook
enable alpha shadows or uncheck renderable in object properties
i wish otoy can create Alpha shadows per object and not as a global feature. alpha shadows slows down everything a lot

Re: visibility problem

Posted: Sat Feb 20, 2016 4:55 pm
by HHbomb
renderable option is not animatable....