visibility problem
Posted: Fri Feb 19, 2016 6:15 pm
We can use for some times visibility ( object properties / rendering control ) in octane render.
But it seems that even if an object is set to 0, it continue to be rendered.
I tried Rayfire with transparent objects and it don't work : all objects contribute to render.
I join a picture : two identical boxes : one set to visibility 1, one set to 0, and I move down the invisible box.... strange...
We need to have invisible objects to be invisible.... no contribution to rendering !!!!
But it seems that even if an object is set to 0, it continue to be rendered.
I tried Rayfire with transparent objects and it don't work : all objects contribute to render.
I join a picture : two identical boxes : one set to visibility 1, one set to 0, and I move down the invisible box.... strange...
We need to have invisible objects to be invisible.... no contribution to rendering !!!!