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I'm Vimeo mad (Modo related)...
Posted: Mon Feb 15, 2010 4:40 pm
by samartin
Just created a new video showing how to get a procedurally created texture from Modo inside of Octane Render, here's the result :-
Only baked for 1m 35s, colour correction only.
The video, shows how to go about using layered procedural noise, creating a quick and dirty UV map, saving that map with no light information and getting it into OR, link below :-
http://www.vimeo.com/9467890
Re: I'm Vimeo mad (Modo related)...
Posted: Mon Feb 15, 2010 5:00 pm
by Sam
Why do you always make your videos private

I can't watch it even if im logged on
Re: I'm Vimeo mad (Modo related)...
Posted: Mon Feb 15, 2010 5:01 pm
by samartin
Ooops sorry about that, changed to allow anyone to view. Thanks for letting me know.
Re: I'm Vimeo mad (Modo related)...
Posted: Mon Feb 15, 2010 10:44 pm
by radiance
btw, have you seen the new perlin noise procedural 3d texture in octane v0.81a ?
it's called 'turbulence'.
it's currently difficult to use practically as it needs other nodes to map it to colours and transform nodes to change the sizes of it etc...
i'm working on those...
Radiance
Re: I'm Vimeo mad (Modo related)...
Posted: Tue Feb 16, 2010 12:01 am
by James
I have been messing around with that node!
Re: I'm Vimeo mad (Modo related)...
Posted: Tue Feb 16, 2010 9:26 am
by samartin
@Radiance,
Yeah I had seen you implemented turbulence, it's a good start and will only improve over time I'm sure
