Alembic 'Cameras' in Standalone
Posted: Sat Feb 13, 2016 7:48 am
When you bring in an Alembic file animated object, and merge it to a non-alembic background scene via a Geometry group, is it possible to manipulate some sort of camera flow from 1st to last frame for the entire Render Target?
For example, for a zoom shot, if I could set the first frame to have a cam zoom of 10, and then last to have a cam zoom of 20 (for example), for the entire Render Target. Or is there something we can do like this...
Thanks!
-Notiusweb
For example, for a zoom shot, if I could set the first frame to have a cam zoom of 10, and then last to have a cam zoom of 20 (for example), for the entire Render Target. Or is there something we can do like this...
Thanks!
-Notiusweb