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Gamma (or other) change from 2.23

Posted: Mon Feb 01, 2016 5:48 pm
by DS_mike
Hey guys,

I believe I read it in one of the change logs or forum posts about a change that affected the default render settings for Octane. I tried searching but couldn't find what I was looking for.

I recently created a scene in plugin version 2.23.1 and re opened it in version 2.24.2 and it really seems to be clipping. I'm hoping there is one parameter I can tweak to get the same render result in the newer version.

Thanks for the help

Re: Gamma (or other) change from 2.23

Posted: Tue Feb 02, 2016 10:48 am
by bepeg4d
Hi,
if I remember well, there shouldn't be any difference between the two versions, except for a brightness effect at first try if you have a c4d shader in the emission node as reported here by brasco:
viewtopic.php?f=30&t=52124#p261154
ciao beppe

Re: Gamma (or other) change from 2.23

Posted: Wed Feb 10, 2016 7:46 pm
by DS_mike
Thanks for the response. It seems the issue I was having had to do with the "Surface Brightness" option box being enabled on my light tags in the newer version, but wasn't an option in the older one. When I disabled this, my render matched my earlier version.