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RElease 2.16 for 3dsmax-Highlight compression problem

Posted: Sat Jan 30, 2016 6:35 pm
by maxpardo
Hi everyone

I have a problem when using linear mode as Jim explained, setting Max in 2.2.
If I activate the tone mapping from the camera menu in the rendering settings, the highlight compression works ok but the alpha channel is not saved!!!
this is strange

If I uncheck the tone mapping, of course highlight compression doesn't work but the alpha is saved correctly

Anyone with the same problem. Maybe Jim can help me out

thank you

Re: RElease 2.16 for 3dsmax-Highlight compression problem

Posted: Thu Feb 04, 2016 9:23 am
by Goldisart
you have to work in gamma 1.0 3dmax

Re: RElease 2.16 for 3dsmax-Highlight compression problem

Posted: Fri Feb 12, 2016 1:10 am
by maxpardo
Thank you Goldis!

it works fine in gamma 1