RElease 2.16 for 3dsmax-Highlight compression problem
Posted: Sat Jan 30, 2016 6:35 pm
Hi everyone
I have a problem when using linear mode as Jim explained, setting Max in 2.2.
If I activate the tone mapping from the camera menu in the rendering settings, the highlight compression works ok but the alpha channel is not saved!!!
this is strange
If I uncheck the tone mapping, of course highlight compression doesn't work but the alpha is saved correctly
Anyone with the same problem. Maybe Jim can help me out
thank you
I have a problem when using linear mode as Jim explained, setting Max in 2.2.
If I activate the tone mapping from the camera menu in the rendering settings, the highlight compression works ok but the alpha channel is not saved!!!
this is strange
If I uncheck the tone mapping, of course highlight compression doesn't work but the alpha is saved correctly
Anyone with the same problem. Maybe Jim can help me out
thank you