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Layer shader and falloff map
Posted: Tue Jan 26, 2016 9:12 pm
by uncia
Instant crash of Cinema or black texture. Just opened mountain scene from content browser. Is c4d layered shader not supported anymore?
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UPD...
Ok.layer shader started to work.
c4d fallof node causing instant crash of c4d
doesn't matter if material active or not.
If i have empty scene and material with c4d "falloff map " in it. Cinema will crash when Octane converting c4d materials.
Open scene, open live viewer and hit render...
Re: Layer shader and falloff map
Posted: Tue Jan 26, 2016 9:50 pm
by aoktar
It's a bit random and can work if you are lucky. Disable multi-processing for C4D shaders and try again. I don't accept this is as a bug, there is some issues about multi-processing and C4D shaders. And i think there is no way.
Re: Layer shader and falloff map
Posted: Tue Jan 26, 2016 10:04 pm
by uncia
"Disable multi-processing" helped. No crashes anymore. Thank you a lot

Re: Layer shader and falloff map
Posted: Fri Jan 29, 2016 10:58 pm
by caldreemn
Where is this setting, ""Disable multi-processing"?
Searched for it in the Octane Settings and could not locate it.
Re: Layer shader and falloff map
Posted: Fri Jan 29, 2016 11:15 pm
by aoktar
caldreemn wrote:Where is this setting, ""Disable multi-processing"?
Searched for it in the Octane Settings and could not locate it.
Octane Settings->C4D shaders->Cpu cores=1
Re: Layer shader and falloff map
Posted: Sat Jan 30, 2016 12:53 am
by caldreemn
aoktar wrote:caldreemn wrote:Where is this setting, ""Disable multi-processing"?
Searched for it in the Octane Settings and could not locate it.
Octane Settings->C4D shaders->Cpu cores=1
Thanks, aoktar!!!