Few Bugs in 2.24.1 R3
Posted: Mon Jan 04, 2016 7:57 pm
Good day, i found some bugs in 2.24.1 R3 and decide to group them in one post
- — displacement doesn`t work if image is not directly passed to node (for example via entermediate GRADIENT node)
- — wrong copying from cinema 4d color to octane color
- — doesn`t show estimate time in render queue
- — sometimes doesn`t render shaders properly, but show correctly (when shader is assined to clonner not to clonned items directly (sorry for demo version screen)
- — proximal shader doesn`t work