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Render to mplay problem

Posted: Fri Dec 25, 2015 3:43 pm
by Stassius
Windows 7, Houdini 15.0.313, Octane Plugin v2.24.2
Video - GTX770 4Gb
Every time i try to render animation to mplay window, Octane and Houdini freeze on frame number 12. It just stop doing anything with progress-bar and when i press "Interrupt" Houdini crashes.
I tried different scenes with different amount of geometry - it's always frame 12.

Re: Render to mplay problem

Posted: Fri Dec 25, 2015 5:27 pm
by juanjgon
I have fixed this problem for the Octane 3 plugin few days ago. I was thinking that the last Octane 2.2 plugin builds also had this problem fixed, but from your post it is clear that the problem is still there.

Can you please try this new build of the Windows Octane 2.2 for H15.0.313 plugin too see if it works fine in your computer?
https://render.otoy.com/plugindownloads ... _Win64.zip

Thanks,
-Juanjo

Re: Render to mplay problem

Posted: Fri Dec 25, 2015 5:56 pm
by Stassius
Yes, it works now, thanks.
Another bug - when i close IPR window with "Pause" pressed, next time i open IPR it just won't render anything. You have to unpress Pause (nothing happens), close window and open IPR again (it begins to render).

Re: Render to mplay problem

Posted: Fri Dec 25, 2015 6:28 pm
by juanjgon
I will fix the pause problem for the next build. Thanks for reporting!

-Juanjo

Re: Render to mplay problem

Posted: Wed Dec 30, 2015 5:18 pm
by Stassius
And another one. "Save parameter as permanent defaults" is not working. Say in render target node or in Octane rop node. And when i try to save preset, it shows visualisation menu. Is it even possible to use presets? It would be handy.

Re: Render to mplay problem

Posted: Wed Dec 30, 2015 5:28 pm
by juanjgon
I am not sure how this feature works in the HDK, anyway I will try to support it in the future.

-Juanjo

Re: Render to mplay problem

Posted: Sat Jan 09, 2016 1:44 pm
by Stassius
When you render to mplay with camera resolution overriden to 1/3 (From 1280x720) picture distorts in funny way (after render). If you need, i can make a screenshot.
Is there any chance to update 2.24 version with this bugs fixed, or version 3 now is the first priority?

Re: Render to mplay problem

Posted: Sun Jan 10, 2016 10:21 am
by juanjgon
This problem with the MPlay is fixed in the current Octane 3 plugin build.

The 3.0 plugin is my priority now, but I could try to fix some of the critical bugs in the 2.2 code branch later if needed.

Are you working only with the 2.2 plugin version?

-Juanjo

Re: Render to mplay problem

Posted: Wed Feb 03, 2016 4:35 pm
by Stassius
Another bug - now on 3.0.4
Transform nodes in shader context work fine but every time Scale parameter accidently hit zero (say i trying to catch number with ladder), Houdini instantly crashes.

Re: Render to mplay problem

Posted: Wed Feb 03, 2016 4:52 pm
by juanjgon
Can you send to me a sample scene with this problem? I am not able to reproduce it here.

Thanks,
-Juanjo