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Select 'Current Selection' Camera in IPR?

Posted: Fri Dec 04, 2015 10:32 pm
by MrFurious
Is it possible to have Octane IPR automatically switch the camera depending on which camera is currently selected, rather than having to manually switch in the kernel settings?
current selected camera.jpg

Re: Select 'Current Selection' Camera in IPR?

Posted: Fri Dec 04, 2015 11:00 pm
by face_off
That Kernel setting is actually the same property as the Render Camera in the Render item in the Shader Tree. So when you change the render camera, it should automatically update the camera used in the Octane Viewport.

Paul

Re: Select 'Current Selection' Camera in IPR?

Posted: Sat Dec 05, 2015 2:10 am
by MrFurious
Thanks Paul that's what I was after. Also looks like each camera has it's own Imager settings that's very cool.