Page 1 of 1

Two spheres merging with Metaball - Merging textures

Posted: Thu Nov 12, 2015 4:12 pm
by Sjoerdoli
Hey Guys,

For an upcoming project I was looking into the effect where two objects/materials (let's say a red and blue sphere) would merge like blobs (metaball effect).
In C4D I would use the proximity shader right? But how do I achieve this in Octane?

Does anyone know?

thx.

Re: Two spheres merging with Metaball - Merging textures

Posted: Fri Nov 13, 2015 10:33 am
by bepeg4d
Hi,
you could try to use a Dirt node to drive the effect, here is a simple example:
Screen Shot 2015-11-13 at 11.28.32.png
ProximalDirt.c4d.zip
(81.64 KiB) Downloaded 160 times
ciao beppe