Octane to assign random colors to X-Particle generator
Posted: Wed Nov 11, 2015 9:09 am
Hello,
Is there some way to assign random colors to X-Particle generator meshes? I have two different models under xpGenerator so it basically copies those two meshes to particle positions. I assume it is almost like cloner, but with particle controls.
I tried random color texture on emitter object and generator objects, but it will color them using single color.
Thanks!
Is there some way to assign random colors to X-Particle generator meshes? I have two different models under xpGenerator so it basically copies those two meshes to particle positions. I assume it is almost like cloner, but with particle controls.
I tried random color texture on emitter object and generator objects, but it will color them using single color.
Thanks!