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weird triangles

Posted: Fri Nov 06, 2015 12:50 pm
by jagger
Hi, Im getting this in the octane render, but the mesh is ok

any idea??

Re: weird triangles

Posted: Wed Nov 18, 2015 6:17 am
by face_off
I'm so sorry - I missed this post.
Hi, Im getting this in the octane render, but the mesh is ok
Looks like a Kernel->Ray Epsilon issue. Or the normals of those triangles are wrong - in which case select the Mesh, and Geometry-Mesh Cleanup and Vertex Map->Set Vertex Normals should resolve it.

Paul